We take your payment security very seriously. We have implemented a couple of measures to maximize online payment protection. All transactions are ....
We offer 2 kinds delivery methods- Face to Face and Mailing to Your account. Face to face works for all players, mailing is only for those players ....
We are committed to delivering your order to you as fast as possible. Most orders are delivered in 5 minutes. Please check our delivery page for de....
Absolutely! As a way of saying thank you to our repeat customers, we have free bonus and special offers from them from time to time. Not only for r....
Diablo 3 Gold is a must-have item if you want to slay more monsters and win the fight. D3 Items with the widest collection is ready for you.Diablo3GoldLife.com is proud to offer Diablo 3 Gold,items and power leveling with Best Price.
Item Descriptors are ascribed to Items in Diablo 3, which, at a glance, will tell you what each item is capable of. Each item may be preceded by a Prefix or followed by a Suffix (or both). Knowing these descriptors, you'll be able to tell the relative benefits of an item before even picking it up (or buying it - hit your right mouse button over some Diablo 3 Items lately?).
Prefix | Effect |
---|---|
Adventuring | Monster kills add exp |
Assailing | Attack speed increased |
Assassin | Melee attackers take damage when hitting hero |
Avaricious | Gold and heaalth globe pick up range increased |
Awakening | Spirit regeneration increased (Monk) |
Balanced | Attacks per second increased |
Battering | Chance to knockback enemies with each hit |
Beguiling | Arcane resistance increased |
Bewildering | Can blind enemy on hit |
Bewitching | Max Mana increase |
Bitter | Hatred regeneration increase |
Bleak | Chance to chill enemy on hit |
Bleeding | Chance to inflict bleeding damage on enemy |
Bloody | Chance to inflict bleeding damage on enemy |
Bounding | Movement rate increase |
Brutal | Critical damage increased |
Champion | Strength and Intelligence increase |
Chilling | Chance to afflict chill status effect on enemy |
Clever | Monster kills add exp |
Confident | Max Discipline increase (Demon Hunter) |
Conjuring | Max Mana increase |
Consecrated | Attack speed increase |
Cruel | Strength and Dexterity increase |
Crippling | Chance to slow enemy on hit |
Dauntless | Strength and Vitality increase |
Dazzling | Chance to blind enemy on hit |
Defiant | Reduces the effects of control impairment |
Deflecting | Reduces damage from ranged attacks |
Dire | Fear effect for enemy on hit |
Dueling | Strength and Intelligence increased |
Enchanter | Max Arcane Power increase |
Exceptional | Weapon does minimum damage |
Feral | Dexterity bonus |
Fiendish | Percentage of damage done restores life |
Fleet | Movement rate increase |
Foreboding | Critical hits restore 1 Arcane Power |
Gathering | Gold and health globe pickup range is increased |
Glacial | Chance to chill enemy on hit |
Glittering | Increased gold pick up from slain monsters |
Greedy | Gold and health globe pickup range is increased |
Grim | Percentage of damage done increased |
Gruesome | Percentage of damage done restores life |
Hallowed | Vitality increase |
Hardened | Physical resistance increase |
Harmonious | Restore health from a percentage of spirit spent (Monk) |
Holy | Holy damage |
Horrifying | Fear effect for enemy on hit |
Hunting | Attack speed increased |
Illuminating | Spirit regeneration increased |
Indestructible | Item ignores durability loss (including loss from dying) |
Infusing | Mana regeneration increased |
Invigorating | Health globes recover more life |
Iron | Critical hit chance increased |
Keen | Attack speed increased |
Lucky | Increased gold pick up from slain monsters |
Masterwork | Maximum damage of weapon increased |
Mending | Heath globe health restoration bonus |
Mesmerizing | Max Mana increased (Witch Doctor) |
Miserly | Gold and health globe pickup range is increased |
Nimble | Movement speed increased |
Nomadic | Ice resistance increased |
Perplexing | Chance to blind enemy on hit |
Persecuting | Chance to slow enemy on hit |
Piercing | Increased damage to elite enemies |
Proud | Intelligence and Vitality increase |
Pummelling | Chance to knockback enemy on hit |
Pure | Poison resistance increase |
Raiding | Attack speed increase |
Ransacking | Increased chance of finding magic items |
Reborn | Spirit regeneration increase |
Reckless | Max Fury increase (Barbarian) |
Relentless | Strength increase |
Renewing | Health globes recover more life |
Reptilian | Regenerates health |
Resolute | Reduces damage from elite enemies |
Resonant | Recover life from spirit spent (Monk) |
Restless | Monster kills add exp |
Rugged | Max life increased |
Salubrious | Regenerates health each second |
Savage | Overall damage increase |
Savvy | Monster kills add exp |
Sawtooth | Chance to inflict critical hit increased |
Screaming | Intelligence increase |
Scouting | Better chance of finding magic items |
Seared | Fire resistance increase |
Severe | Strength and Dexterity increase |
Silent | Lightning resistance increase |
Sly | Max arcane increase |
Smashing | Chance to knockback enemy on hit |
Solid | Critical hit damage increased |
Socketed | Empty gem socket(s) available |
Spectral | All resistances increased |
Spiteful | Hatred regeneration rate increased |
Steady | Max discipline increase |
Steadfast | Intelligence and Dexterity increase |
Superior | Armor (or attack) bonus |
Swift | Movement speed increased |
Thick | Armor increase |
True | Dexterity and Intelligence increase |
Undying | Regenerates life over time |
Untarnished | Poison resistance increased |
Vampiric | Damage done to enemies converted to life |
Vaunted | Intelligence and Vitality increase |
Vigorous | Strength and Vitality increase |
Warding | Arcane resistance increased |
Wicked | Critical hit damage increased |
Wild | Dexterity and Vitality increase |
Suffix | Effect |
---|---|
Agony | General damage increase |
Angels | Holy damage |
Assault | Chance to slow enemy on hit; Strength increased |
Avalanche | Cold damage and attack speed increased or percentage of damage done increased |
Bane | Chance to stun enemy on hit |
Barbs | Enemies take damage by melee attacking hero. |
Bear | Vitality bonus |
Beyond | Arcane damage and attack speed increased or percentage of damage done increased |
Black Widow | Corpse Spider damage increased (Witch Doctor) |
Blight | Poison damage and attack speed increased or percentage of damage done increased |
Carnage | Hits on enemies restores health |
Castle | Armor increase |
Comets | Reduce the Arcane Power cost of Meteor (Wizard) |
Conflagration | Lightning damage and attack speed increased or percentage of damage done increased |
Cruelty | Dexterity bonus |
Death | Percentage of damage done increased |
Defiance | Resistance increase |
Deflection | Increased chance to block |
Eel | Electricity damage |
Flame | Fire damage |
Ferocious | General damage increase |
Focus | Intelligence bonus |
Fortitude | Vitality bonus |
Fortress | Armor increase |
Fright | Chance to cause fear on hit |
Frozen Sea | Chance to freeze enemy on hit |
Gladiator | Reduces enemy melee attack damage |
Grace | Holy damage |
Hail | Chance to freeze on hit; increase Blizzard duration (Wizard) |
Harvest | Damage done to enemies converted to life |
Hawk | Dexterity bonus |
Heavens | Holy damage and attack speed increased or percentage of damage done increased |
Horror | Chance to inflict fear enemies per hit |
Hurricane | Reduces spirit cost of Cyclone Strike (Monk) |
Ice | Chance to freeze enemies per hit |
Immolation | Fire damage |
Impairment | Chance to immobilize on hit |
Incineration | Fire damage and attack speed increased or percentage of damage done increased |
Infinity | Arcane damage |
Interception | Increased chance to block |
Invasion | Strength bonus |
Leech | Hits on enemy restores health |
Lesions | Poison damage |
Lion | Strength bonus |
Malice | Attack speed increase |
Maiming | Max damage increase |
Mind | Intelligence bonus |
Monsoon | Fists of Thunder damage increased (Monk) |
Mutilation | Kills restore life |
Nightmares | Fear effect for enemy on hit |
Omens | Intelligence increase |
Pain | Dexterity increase |
Razor | Strength (or intelligence) bonus |
Ruin | Shockpulse damage increase (Wizard) |
Sabotage | Chance to immobilize enemy on hit |
Salvos | Increases chance of Rapid Fire (Demon Hunter) |
Shivers | Cold damage |
Slaughter | Life gained from monster kills |
Snake | Poison damage |
Sores | Poison damage |
Squire | Level requirements of item reduced |
Stagnation | Chance to immobilize on hit |
Starlight | Arcane damage |
Storms | Lightning damage |
Strife | Maximum damage increase |
Striking | May stun enemy with hit |
Terror | Fear on hit |
Thorns | Enemies take damage by melee attacking hero. |
Tortoise | Increased chance to block (shield only) |
Valor | Vitality increase |
Wild Magic | Critical hit chance increased for Energy Twister (Wizard) |
Winter | Cold damage |
Wounding | General damage increase |